collections_bookmark Part of March of the Machine
Invasion of Tarkir // Defiant Thundermaw card art
Live Play Data

Invasion of Tarkir // Defiant Thundermaw

Battle — Siege // Creature — Dragon · March of the Machine (MOM)
0%
Live Inclusion
Times Brought
109
Decks Running
51
Median Cast Turn
Drawn → Played
71%
Format

First-cast turn

n=17

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

109 brought · 53 players
Brought to game
109
Ever drawn
24
Reached battlefield
17
Still on board at game end
9
≥ -2.2pp

Players who cast this card win 52% of the time (n=15) , vs 29% when it never left the library (n=74).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +23.0pp; 95% confidence interval -2.2pp to +48.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

26 instances
34.6%
Battlefield
38.5%
Graveyard
3.8%
Exile
23.1%
Hand

Commanders that played this card

in tracked games
Card text
Invasion of Tarkir // Defiant Thundermaw card Invasion of Tarkir // Defiant Thundermaw back face

Invasion of Tarkir

{1} {R}
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, reveal any number of Dragon cards from your hand. When you do, this Siege deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)
Defense 5

Defiant Thundermaw

Creature — Dragon
Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target.
4 / 4
March of the Machine (MOM) · Mythic · Illustrated by Darren Tan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.