format_list_numbered
#2 colorless tutor
Live Play Data
Inventors' Fair
Legendary Land
·
Kaladesh (KLD)
4%
Live Inclusion
Times Brought
6404
Decks Running
2633
Median Cast Turn
4.0
Drawn → Played
74%
Format
First-cast turn
n=1142
12%
T1
14%
T2
14%
T3
15%
T4
11%
T5
28%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
15
Cast same turn as drawn
49%
The "good card" funnel
6404 brought · 1765 playersBrought to game
6404
Ever drawn
1534
Reached battlefield
1142
Still on board at game end
827
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 30% of the time (n=1040) , vs 25% when it never left the library (n=4124).
When players drew this card but left it in hand, they won 38% (n=333).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval +2.2pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1703 instances3.2%
Library
48.6%
Battlefield
24.8%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
77 decks
- 2 Zhulodok, Void Gorger 77 decks
-
3
Urza, Lord High Artificer
68 decks
-
4
Mr. House, President and CEO
63 decks
- 5 Ultron, Artificial Malevolence 60 decks
-
6
Toph, the First Metalbender
48 decks
-
7
Ragost, Deft Gastronaut
47 decks
-
8
Shorikai, Genesis Engine
47 decks
-
9
Ekthi, Contaminator Priest
45 decks
-
10
Dr. Eggman
44 decks
Card text
Inventors' Fair
Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Kaladesh (KLD)
·
Rare
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.