Inventors' Fair card art
Live Play Data

Inventors' Fair

Legendary Land · Kaladesh (KLD)
5%
Live Inclusion
Times Brought
863
Decks Running
435
Median Cast Turn
3.5
Drawn → Played
77%
Format

77% of drawn Inventors' Fair copies are cast before the game ends, with a median first-cast turn of 3.5 across 773 tracked multiplayer games on Playgroup Live.

Inventors' Fair shows up in 435 of 9600 tracked Commander decks, an inclusion rate of 5%. That is a specialist card, not an auto-include, and the commander distribution confirms it: the bulk of its appearances cluster in artifact-heavy shells.

When the card does land in a hand, players get it onto the battlefield 77% of the time. Median first cast falls on turn 3.5, consistent with it being played as a land in the early game rather than held as a late-game tutor. The sacrifice ability costs 4 mana and requires three or more artifacts in play, so the card demands a deck built around artifacts to earn its slot.

The data is well-spread: 337 distinct players have brought the card to a tracked game, and the single heaviest contributor accounts for just 2% of all instances. That breadth strengthens the signal despite the card's low overall inclusion rate.

At a glance
  • 5% of tracked Commander decks include Inventors' Fair
  • T3.5 median turn the land first enters play
  • 77% of drawn copies reach the battlefield before the game ends
  • 66% battlefield stickiness once it resolves
  • 337 distinct players have brought it to a tracked game
  • 30% normalized win rate in games where Inventors' Fair resolved

First-cast turn

n=158
17%
T1
16%
T2
16%
T3
14%
T4
7%
T5
24%
T6-9
5%
T10+
Median 3.5 P25 2 · P75 6 · max 14
Cast same turn as drawn 46%

The "good card" funnel

863 brought · 337 players
Brought to game
863
Ever drawn
205
Reached battlefield
158
Still on board at game end
104
77%

Of 863 copies brought to games, 205 were drawn, 158 of those were cast, and 66% of cast copies remained on the battlefield through the end of the game or resolved their sacrifice effect.

≥ -1.6pp

Players who cast this card win 30% of the time (n=150) , vs 24% when it never left the library (n=593).

When players drew this card but left it in hand, they won 36% (n=44) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +6.0pp; 95% confidence interval -1.6pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

227 instances
2.6%
Library
45.8%
Battlefield
29.5%
Graveyard
7.9%
Exile

Most Inventors' Fair copies end the game on the battlefield or in the graveyard after being sacrificed for its tutor ability, a smaller library remainder reflects how often the card is drawn and acted upon rather than sitting unplayed.

Commanders that played this card

in tracked games

Tony Stark leads in raw deck count by a clear margin, but the commander list spans artifact archetypes across many color identities, showing Inventors' Fair is genuinely format-agnostic within the artifact archetype.

Frequently Asked

How often is Inventors' Fair drawn in a Commander game?
Across 773 tracked multiplayer games where the card was in the deck, it was drawn 24% of the time. That is on the lower end for a land, partly because it functions as a utility piece rather than a fixing staple. Of 205 instances that reached a player's hand, 77% were cast before the game ended.
What turn does Inventors' Fair typically hit the battlefield?
Median first-cast turn is 3.5, with the distribution spread from turn 1 through the mid-game. The 25th percentile is turn 2 and the 75th is turn 6, so players who draw it early tend to drop it quickly, while late draws push the average up. Since it is a land, the cost to play it is just your land drop for the turn.
Does casting Inventors' Fair correlate with winning?
In 150 participations where Inventors' Fair reached the battlefield, the normalized win rate is 30%, compared to 24% in the 593 participations where it stayed in the library. That is a +6.0 percentage-point difference. Both buckets have solid sample sizes, so this is a directional signal worth noting, though deck quality (artifact decks are often built to win) is a confounding factor the delta only partially controls for.
Which commanders run Inventors' Fair most often?
Tony Stark // The Invincible Iron Man leads by raw deck count, followed by Mr. House, President and CEO and a cluster of artifact-centric commanders. The pattern is consistent: Inventors' Fair lands in decks where three or more artifacts in play is the default state, not the exception. Colorless identity means it slots into any archetype that qualifies.
Is Inventors' Fair legal in Commander?
Yes. Inventors' Fair is legal in Commander, Legacy, Modern, Pioneer, Vintage, Historic, Timeless, and several other formats. It is not legal in Standard, Pauper, Pauper Commander, or Premodern. No bans apply in Commander.
How concentrated is the Inventors' Fair data across players?
The data is well-spread. 337 distinct players have brought Inventors' Fair to at least one tracked game, and the single heaviest contributor accounts for 2% of all tracked instances. That is well below the 15% threshold where concentration becomes a concern, so the aggregate numbers reflect a broad cross-section of the player base rather than a few enthusiasts skewing the results.