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Part of Marvel Super Heroes
·
Artifact — Equipment
·
Marvel Super Heroes (MSH)
Card Preview
Iron Man Armor
0%
Decklist Inclusion
Times Brought
138
Decks Running
57
In Decks
186
Decklist Inclusion
0%
Format
Final zone distribution
37 instances59.5%
Battlefield
21.6%
Graveyard
5.4%
Exile
13.5%
Hand
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
20 decks
-
2
Nick Fury, Agent of S.H.I.E.L.D.
6 decks
-
3
Cloud, Ex-SOLDIER
3 decks
-
4
Iron Man, Titan of Innovation
3 decks
-
5
Captain America, First Avenger
2 decks
-
6
Whiplash, Vengeful Engineer
2 decks
-
7
Caparocti Sunborn
1 decks
-
8
Captain America, Team Leader
1 decks
-
9
Daredevil, Man Without Fear
1 decks
-
10
Firion, Wild Rose Warrior
1 decks
The "good card" funnel
138 brought · 51 playersBrought to game
138
Ever drawn
35
Reached battlefield
29
Still on board at game end
22
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.9pp
Players who cast this card win 32% of the time (n=28) , vs 24% when it never left the library (n=85).
Observed gap +8.5pp; 95% confidence interval -8.9pp to +25.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
3%
T1
0%
T2
7%
T3
14%
T4
21%
T5
34%
T6-9
21%
T10+
Median
6
P25
5
· P75
9
· max
12
On curve
10%
(2 / 29 cast on T3)
Cast same turn as drawn
48%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.