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Part of Marvel Super Heroes
·
Legendary Artifact Creature — Human Hero
·
Marvel Super Heroes Commander (MSC)
Card Preview
Iron Man, Bleeding Edge
0%
Decklist Inclusion
Times Brought
120
Decks Running
48
In Decks
156
Decklist Inclusion
0%
Format
Final zone distribution
46 instances45.7%
Battlefield
26.1%
Graveyard
8.7%
Exile
10.9%
Hand
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
25 decks
-
2
Iron Man, Titan of Innovation
6 decks
-
3
Inspirit, Flagship Vessel
2 decks
-
4
Scientist Supreme of A.I.M.
2 decks
-
5
Captain America, First Avenger
1 decks
-
6
Captain America, Living Legend
1 decks
-
7
Emry, Lurker of the Loch
1 decks
-
8
Geralf, the Fleshwright
1 decks
-
9
Iron Man, Bleeding Edge
1 decks
-
10
Kilo, Apogee Mind
1 decks
The "good card" funnel
120 brought · 46 playersBrought to game
120
Ever drawn
31
Reached battlefield
26
Still on board at game end
21
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.3pp
Players who cast this card win 35% of the time (n=25) , vs 21% when it never left the library (n=76).
Observed gap +13.1pp; 95% confidence interval -5.3pp to +31.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
4%
T3
12%
T4
8%
T5
65%
T6-9
12%
T10+
Median
7.0
P25
6
· P75
9
· max
11
On curve
23%
(2 / 26 cast on T5)
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.