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Part of Marvel Super Heroes
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Legendary Artifact Creature — Human Hero
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Marvel Super Heroes Commander (MSC)
Live Play Data
Iron Man, Bleeding Edge
1%
Live Inclusion
Times Brought
278
Decks Running
107
Median Cast Turn
6.0
Drawn → Played
73%
Format
First-cast turn
n=62
0%
T1
2%
T2
6%
T3
21%
T4
11%
T5
45%
T6-9
15%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
40%
(7 / 62 cast on T5)
Cast same turn as drawn
31%
The "good card" funnel
278 brought · 105 playersBrought to game
278
Ever drawn
71
Reached battlefield
52
Still on board at game end
33
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.2pp
Players who cast this card win 42% of the time (n=50) , vs 21% when it never left the library (n=182).
When players drew this card but left it in hand, they won 36% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.7pp; 95% confidence interval +8.2pp to +35.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
79 instances3.8%
Library
41.8%
Battlefield
27.8%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
50 decks
-
2
Iron Man, Titan of Innovation
8 decks
-
3
Optimus Prime, Hero // Optimus Prime, Autobot Leader
4 decks
-
4
Aloy, Savior of Meridian
3 decks
-
5
Inspirit, Flagship Vessel
3 decks
-
6
Mendicant Core, Guidelight
3 decks
-
7
Jin-Gitaxias, Progress Tyrant
2 decks
-
8
Kilo, Apogee Mind
2 decks
-
9
Lady Octopus, Inspired Inventor
2 decks
-
10
Leonardo da Vinci
2 decks
Card text
Iron Man, Bleeding Edge
Legendary Artifact Creature — Human Hero
Flying
Whenever you cast an artifact spell, you may copy it, except the copy isn't legendary. Do this only once each turn. (The copy becomes a token.)
3 / 5
Marvel Super Heroes Commander (MSC)
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Rare
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.