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Iron Man, Modern Marvel card art
Live Play Data

Iron Man, Modern Marvel

{2} {U} {U} · Legendary Artifact Creature — Human Hero · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
185
Decks Running
60
Median Cast Turn
6.0
Drawn → Played
72%
Format

First-cast turn

n=38
0%
T1
3%
T2
13%
T3
11%
T4
21%
T5
47%
T6-9
5%
T10+
Median 6.0 P25 4 · P75 7 · max 10
On curve 26% (4 / 38 cast on T4) Cast same turn as drawn 15%

The "good card" funnel

185 brought · 58 players
Brought to game
185
Ever drawn
53
Reached battlefield
38
Still on board at game end
22

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.9pp

Players who cast this card win 36% of the time (n=37) , vs 29% when it never left the library (n=107).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.2pp; 95% confidence interval -9.9pp to +24.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

60 instances
1.7%
Library
36.7%
Battlefield
33.3%
Graveyard
6.7%
Exile
Card text
Iron Man, Modern Marvel card

Iron Man, Modern Marvel

{2} {U} {U}
Legendary Artifact Creature — Human Hero
Flying (This creature can't be blocked except by creatures with flying or reach.) Other artifact creatures you control get +1/+1. Whenever Iron Man attacks, if you control another artifact creature, draw a card.
3 / 3
Marvel Super Heroes Commander (MSC) · Mythic · Illustrated by Milivoj Ćeran

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.