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Part of Marvel Super Heroes
·
Legendary Artifact Creature — Human Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Iron Man, Modern Marvel
0%
Live Inclusion
Times Brought
223
Decks Running
72
Median Cast Turn
5.5
Drawn → Played
70%
Format
First-cast turn
n=44
0%
T1
5%
T2
14%
T3
9%
T4
23%
T5
45%
T6-9
5%
T10+
Median
5.5
P25
4
· P75
7
· max
10
On curve
27%
(4 / 44 cast on T4)
Cast same turn as drawn
20%
The "good card" funnel
223 brought · 68 playersBrought to game
223
Ever drawn
63
Reached battlefield
44
Still on board at game end
24
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.8pp
Players who cast this card win 35% of the time (n=43) , vs 29% when it never left the library (n=133).
When players drew this card but left it in hand, they won 11% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.1pp; 95% confidence interval -9.8pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances1.4%
Library
33.8%
Battlefield
35.2%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
47 decks
-
2
Iron Man, Titan of Innovation
5 decks
-
3
Optimus Prime, Hero // Optimus Prime, Autobot Leader
3 decks
-
4
Sai, Master Thopterist
3 decks
-
5
Whtz, the Bibliophile
3 decks
-
6
Iron Man, Master of Machines
2 decks
-
7
Urza, Chief Artificer
2 decks
-
8
Dr. Eggman
1 decks
-
9
Infinite Guideline Station
1 decks
-
10
Inspirit, Flagship Vessel
1 decks
Card text
Iron Man, Modern Marvel
Legendary Artifact Creature — Human Hero
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other artifact creatures you control get +1/+1.
Whenever Iron Man attacks, if you control another artifact creature, draw a card.
3 / 3
Marvel Super Heroes Commander (MSC)
·
Mythic
·
Illustrated by Milivoj Ćeran
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.