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Part of Marvel Super Heroes
·
Legendary Artifact Creature — Human Hero
·
Marvel Universe (MAR)
Card Preview
Iron Man, Titan of Innovation
0%
Decklist Inclusion
Times Brought
168
Decks Running
77
In Decks
358
Decklist Inclusion
0%
Format
Card text
Iron Man, Titan of Innovation
Legendary Artifact Creature — Human Hero
Flying, haste
Genius Industrialist — Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle.
4 / 4
Marvel Universe (MAR)
·
Mythic
·
Illustrated by Jong-Ju Kim
Final zone distribution
72 instances4.2%
Library
45.8%
Battlefield
19.4%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
37 decks
-
2
Iron Man, Titan of Innovation
13 decks
-
3
Captain America, First Avenger
11 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
3 decks
-
5
Keruga, the Macrosage
2 decks
-
6
Arthur, Marigold Knight
1 decks
-
7
Breya, Etherium Shaper
1 decks
-
8
Bruce Banner // The Incredible Hulk
1 decks
-
9
Captain America, Team Leader
1 decks
-
10
Cayth, Famed Mechanist
1 decks
The "good card" funnel
168 brought · 78 playersBrought to game
168
Ever drawn
44
Reached battlefield
35
Still on board at game end
33
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.7pp
Players who cast this card win 20% of the time (n=31) , vs 22% when it never left the library (n=99).
Observed gap -1.7pp; 95% confidence interval -16.7pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
0%
T1
3%
T2
3%
T3
11%
T4
26%
T5
49%
T6-9
9%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
43%
(9 / 35 cast on T5)
Cast same turn as drawn
39%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.