collections_bookmark Part of Marvel Super Heroes
Ironheart, Clever Champion card art
Live Play Data

Ironheart, Clever Champion

{4} {U} · Legendary Artifact Creature — Human Hero · Marvel Super Heroes (MSH)
1%
Live Inclusion
Times Brought
229
Decks Running
85
Median Cast Turn
6
Drawn → Played
66%
Format

First-cast turn

n=41
0%
T1
0%
T2
10%
T3
12%
T4
12%
T5
59%
T6-9
7%
T10+
Median 6 P25 5 · P75 7 · max 15
On curve 34% (5 / 41 cast on T5) Cast same turn as drawn 28%

The "good card" funnel

229 brought · 83 players
Brought to game
229
Ever drawn
58
Reached battlefield
38
Still on board at game end
14

Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -23.4pp

Players who cast this card win 29% of the time (n=35) , vs 35% when it never left the library (n=142).

When players drew this card but left it in hand, they won 24% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.8pp; 95% confidence interval -23.4pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

68 instances
2.9%
Library
20.6%
Battlefield
38.2%
Graveyard
10.3%
Exile
Card text
Ironheart, Clever Champion card

Ironheart, Clever Champion

{4} {U}
Legendary Artifact Creature — Human Hero
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying Noncreature spells you cast have improvise.
3 / 4
Marvel Super Heroes (MSH) · Rare · Illustrated by Julia Vasilyeva

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.