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Part of The Lost Caverns of Ixalan
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Legendary Creature — Dinosaur
·
The Lost Caverns of Ixalan (LCI)
Card Preview
Itzquinth, Firstborn of Gishath
Times Brought
248
Decks Running
121
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Itzquinth, Firstborn of Gishath
Legendary Creature — Dinosaur
Haste
When Itzquinth enters, you may pay
. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
2 / 3
The Lost Caverns of Ixalan (LCI)
·
Uncommon
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Illustrated by Lars Grant-West
Final zone distribution
64 instances1.6%
Library
42.2%
Battlefield
31.3%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
93 decks
-
2
Gishath, Sun's Avatar
14 decks
-
3
Owen Grady, Raptor Trainer
3 decks
-
4
Blue, Loyal Raptor
2 decks
-
5
Huatli, Poet of Unity // Roar of the Fifth People
2 decks
-
6
Zacama, Primal Calamity
2 decks
-
7
Atla Palani, Nest Tender
1 decks
-
8
Indoraptor, the Perfect Hybrid
1 decks
-
9
Johan
1 decks
-
10
Mayael the Anima
1 decks
The "good card" funnel
249 brought · 120 playersBrought to game
249
Ever drawn
62
Reached battlefield
52
Still on board at game end
27
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.3pp
Players who cast this card win 29% of the time (n=36) , vs 28% when it never left the library (n=135).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -8.3pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
0%
T1
10%
T2
10%
T3
8%
T4
21%
T5
42%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
10%
(5 / 52 cast on T2)
Cast same turn as drawn
30%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.