collections_bookmark Part of Reality Fracture
Jace's Machinations card art
Live Play Data

Jace's Machinations

{2} {U} · Instant · Reality Fracture (FRA)
1%
Live Inclusion
Times Brought
407
Decks Running
165
Median Cast Turn
7.0
Drawn → Played
51%
Format

First-cast turn

n=62
0%
T1
2%
T2
3%
T3
11%
T4
15%
T5
47%
T6-9
23%
T10+
Median 7.0 P25 5 · P75 9 · max 14
On curve 5% (2 / 62 cast on T3) Cast same turn as drawn 27%

The "good card" funnel

407 brought · 141 players
Brought to game
407
Ever drawn
121
Reached battlefield
62
Still on board at game end
2
≥ +1.3pp

Players who cast this card win 43% of the time (n=59) , vs 29% when it never left the library (n=263).

When players drew this card but left it in hand, they won 35% (n=55).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.9pp; 95% confidence interval +1.3pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

133 instances
6.0%
Library
1.5%
Battlefield
56.4%
Graveyard
3.0%
Exile

Commanders that played this card

in tracked games
Card text
Jace's Machinations card

Jace's Machinations

{2} {U}
Instant
Until end of turn, you may activate loyalty abilities of Jace planeswalkers you control on any player's turn any time you could cast an instant. Empower Jace 8. (Put eight loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Reality Fracture (FRA) · Rare · Illustrated by Serena Malyon

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.