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Part of Reality Fracture
·
Instant
·
Reality Fracture (FRA)
Live Play Data
Jace's Machinations
1%
Live Inclusion
Times Brought
407
Decks Running
165
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=62
0%
T1
2%
T2
3%
T3
11%
T4
15%
T5
47%
T6-9
23%
T10+
Median
7.0
P25
5
· P75
9
· max
14
On curve
5%
(2 / 62 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
407 brought · 141 playersBrought to game
407
Ever drawn
121
Reached battlefield
62
Still on board at game end
2
≥ +1.3pp
Players who cast this card win 43% of the time (n=59) , vs 29% when it never left the library (n=263).
When players drew this card but left it in hand, they won 35% (n=55).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.9pp; 95% confidence interval +1.3pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
133 instances6.0%
Library
1.5%
Battlefield
56.4%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
79 decks
-
2
Tam, the Possibility
41 decks
-
3
Jace, Vryn's Prodigy // Jace, Telepath Unbound
10 decks
-
4
Atraxa, Praetors' Voice
4 decks
-
5
Leori, Sparktouched Hunter
4 decks
-
6
Denzilore Fatehold
3 decks
-
7
Uldaros Theorix
2 decks
-
8
Whtz, the Bibliophile
2 decks
-
9
Codie, Ravenous Codex
1 decks
-
10
Codie, Vociferous Codex
1 decks
Card text
Jace's Machinations
Instant
Until end of turn, you may activate loyalty abilities of Jace planeswalkers you control on any player's turn any time you could cast an instant.
Empower Jace 8. (Put eight loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Reality Fracture (FRA)
·
Rare
·
Illustrated by Serena Malyon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.