Live Play Data
Jace, Unraveler of Secrets
1%
Live Inclusion
Times Brought
240
Decks Running
108
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=39
0%
T1
0%
T2
3%
T3
8%
T4
26%
T5
56%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
14
On curve
36%
(10 / 39 cast on T5)
Cast same turn as drawn
43%
The "good card" funnel
240 brought · 103 playersBrought to game
240
Ever drawn
65
Reached battlefield
39
Still on board at game end
22
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.4pp
Players who cast this card win 30% of the time (n=37) , vs 29% when it never left the library (n=144).
When players drew this card but left it in hand, they won 39% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -15.4pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances1.4%
Library
29.7%
Battlefield
31.1%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
14 decks
-
2
Jace, Multiverse Architect
14 decks
-
3
Child of Alara
8 decks
-
4
Baral, Chief of Compliance
5 decks
-
5
Jace, Vryn's Prodigy // Jace, Telepath Unbound
5 decks
-
6
Tam, the Possibility
5 decks
-
7
Kilo, Apogee Mind
3 decks
-
8
Denzilore Fatehold
2 decks
-
9
Elminster
2 decks
-
10
Grand Arbiter Augustin IV
2 decks
Card text
Jace, Unraveler of Secrets
Legendary Planeswalker — Jace
+1: Scry 1, then draw a card.
−2: Return target creature to its owner's hand.
−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
Loyalty 5
Innistrad Remastered (INR)
·
Mythic
·
Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.