Jadar, Ghoulcaller of Nephalia
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Jadar, Ghoulcaller of Nephalia
Final zone distribution
240 instancesCommanders that played this card
in tracked games-
1
Dina, Essence Brewer
147 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
90 decks
-
3
Braids, Arisen Nightmare
13 decks
-
4
Sméagol, Helpful Guide
13 decks
-
5
Marneus Calgar
11 decks
-
6
Wilhelt, the Rotcleaver
10 decks
-
7
Chatterfang, Squirrel General
8 decks
-
8
Silverquill, the Disputant
8 decks
-
9
Teysa Karlov
8 decks
-
10
Ayara, First of Locthwain
7 decks
The "good card" funnel
1019 brought · 467 playersOnce cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=144) , vs 23% when it never left the library (n=492).
When players drew this card but left it in hand, they won 28% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -1.5pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.