collections_bookmark Part of Streets of New Capenna auto_awesome #14 in Multicolor Commander Staples
Jetmir, Nexus of Revels card art
Live Play Data

Jetmir, Nexus of Revels

{1} {R} {G} {W} · Legendary Creature — Cat Demon · Streets of New Capenna (SNC)
5%
Live Inclusion
Times Brought
498
Decks Running
237
Median Cast Turn
6.0
Drawn → Played
57%
Format

First-cast turn

n=94
0%
T1
1%
T2
4%
T3
17%
T4
17%
T5
51%
T6-9
10%
T10+
Median 6.0 P25 5 · P75 8 · max 13
On curve 22% (16 / 94 cast on T4) Cast same turn as drawn 29%

The "good card" funnel

498 brought · 218 players
Brought to game
498
Ever drawn
119
Reached battlefield
68
Still on board at game end
41

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.4pp

Players who cast this card win 36% of the time (n=61) , vs 25% when it never left the library (n=320).

When players drew this card but left it in hand, they won 21% (n=43).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.1pp; 95% confidence interval -1.4pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

126 instances
1.6%
Library
32.5%
Battlefield
23.8%
Graveyard
4.0%
Exile

Commanders that played this card

in tracked games
Card text
Jetmir, Nexus of Revels card

Jetmir, Nexus of Revels

{1} {R} {G} {W}
Legendary Creature — Cat Demon
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
5 / 4
Streets of New Capenna (SNC) · Mythic · Illustrated by Ryan Pancoast

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.