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Jon Irenicus, Shattered One card art
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Jon Irenicus, Shattered One

{2} {U} {B} · Legendary Creature — Elf Wizard · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Decklist Inclusion
Times Brought
98
Decks Running
46
In Decks
196
Decklist Inclusion
0%
Format
Card text
Jon Irenicus, Shattered One card

Jon Irenicus, Shattered One

{2} {U} {B}
Legendary Creature — Elf Wizard
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card.
3 / 3
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Igor Grechanyi

Final zone distribution

80 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

98 brought · 45 players
Brought to game
98
Ever drawn
19
Reached battlefield
17
Still on board at game end
38
≥ -7.2pp

Players who cast this card win 20% of the time (n=16) , vs 8% when it never left the library (n=44).

Observed gap +12.4pp; 95% confidence interval -7.2pp to +32.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

17 of 100 times cast 17%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.