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Part of Starter Commander Decks
·
Creature — Human Wizard
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Ikoria: Lair of Behemoths (IKO)
Card Preview
Jubilant Skybonder
Times Brought
165
Decks Running
102
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Jubilant Skybonder
Creature — Human Wizard
Flying
Creatures you control with flying have "Spells your opponents cast that target this creature cost
more to cast."
2 / 2
Ikoria: Lair of Behemoths (IKO)
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Uncommon
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Illustrated by Jesper Ejsing
Final zone distribution
31 instances48.4%
Battlefield
22.6%
Graveyard
3.2%
Exile
25.8%
Hand
Commanders that played this card
in tracked games-
1
Isperia, Supreme Judge
27 decks
-
2
Kastral, the Windcrested
13 decks
-
3
Errant and Giada
11 decks
-
4
Choco, Seeker of Paradise
9 decks
-
5
Kangee, Sky Warden
8 decks
-
6
Dragonlord Ojutai
4 decks
-
7
Grand Arbiter Augustin IV
4 decks
-
8
Rainbow Dash
4 decks
-
9
Derevi, Empyrial Tactician
3 decks
-
10
Inniaz, the Gale Force
3 decks
The "good card" funnel
165 brought · 98 playersBrought to game
165
Ever drawn
31
Reached battlefield
23
Still on board at game end
15
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.6pp
Players who cast this card win 21% of the time (n=19) , vs 24% when it never left the library (n=101).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.2pp; 95% confidence interval -15.6pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
26%
T3
13%
T4
13%
T5
26%
T6-9
22%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
26%
(6 / 23 cast on T3)
Cast same turn as drawn
43%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.