K'rrik, Son of Yawgmoth
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
K'rrik, Son of Yawgmoth
Final zone distribution
178 instancesCommanders that played this card
in tracked games-
1
Sheoldred, the Apocalypse
58 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
19 decks
-
3
Avacyn, Angel of Horror
16 decks
-
4
Rowan, Scion of War
14 decks
-
5
Ardyn, the Usurper
12 decks
-
6
Betor, Ancestor's Voice
12 decks
-
7
Baron Helmut Zemo
10 decks
-
8
Doctor Doom, Unrivaled
10 decks
-
9
Phage the Untouchable
10 decks
-
10
Valgavoth, Terror Eater
10 decks
The "good card" funnel
771 brought · 374 playersOnce cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=73) , vs 25% when it never left the library (n=437).
When players drew this card but left it in hand, they won 28% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -2.3pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.