collections_bookmark Part of Modern Horizons 3
K'rrik, Son of Yawgmoth card art
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K'rrik, Son of Yawgmoth

{4} {B/P} {B/P} {B/P} · Legendary Creature — Phyrexian Horror Minion · Modern Horizons 3 (MH3)
Times Brought
771
Decks Running
416
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
K'rrik, Son of Yawgmoth card

K'rrik, Son of Yawgmoth

{4} {B/P} {B/P} {B/P}
Legendary Creature — Phyrexian Horror Minion
({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
2 / 2
Modern Horizons 3 (MH3) · Rare · Illustrated by Chase Stone

Final zone distribution

178 instances
1.7%
Library
28.7%
Battlefield
28.7%
Graveyard
11.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

771 brought · 374 players
Brought to game
771
Ever drawn
155
Reached battlefield
93
Still on board at game end
51

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.3pp

Players who cast this card win 29% of the time (n=73) , vs 25% when it never left the library (n=437).

When players drew this card but left it in hand, they won 28% (n=51).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.9pp; 95% confidence interval -2.3pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=243
11%
T1
11%
T2
22%
T3
25%
T4
10%
T5
17%
T6-9
4%
T10+
Median 4 P25 3 · P75 5 · max 17
On curve 89% (14 / 243 cast on T7) Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.