Live Play Data
Kalain, Reclusive Painter
1%
Live Inclusion
Times Brought
326
Decks Running
142
Median Cast Turn
5
Drawn → Played
85%
Format
First-cast turn
n=67
0%
T1
19%
T2
15%
T3
10%
T4
13%
T5
39%
T6-9
3%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
19%
(13 / 67 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
326 brought · 140 playersBrought to game
326
Ever drawn
75
Reached battlefield
64
Still on board at game end
22
Once cast, 34% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.9pp
Players who cast this card win 28% of the time (n=60) , vs 32% when it never left the library (n=211).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.3pp; 95% confidence interval -16.9pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances27.5%
Battlefield
53.8%
Graveyard
7.5%
Exile
11.3%
Hand
Commanders that played this card
in tracked games-
1
Smaug the Impenetrable
16 decks
-
2
Prosper, Tome-Bound
15 decks
-
3
Smaug, Wicked Worm
14 decks
-
4
Shadow the Hedgehog
13 decks
-
5
Vazi, Keen Negotiator
9 decks
-
6
Evereth, Viceroy of Plunder
8 decks
-
7
Marchesa, the Black Rose
7 decks
-
8
Dihada, Binder of Wills
6 decks
-
9
Korvold, Fae-Cursed King
6 decks
-
10
Vihaan, Goldwaker
6 decks
Card text
Kalain, Reclusive Painter
Legendary Creature — Human Elf Bard
When Kalain enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Other creatures you control enter with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
1 / 2
Adventures in the Forgotten Realms (AFR)
·
Uncommon
·
Illustrated by Justine Cruz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.