Live Play Data
Kalain, Reclusive Painter
1%
Live Inclusion
Times Brought
243
Decks Running
114
Median Cast Turn
4
Drawn → Played
85%
Format
First-cast turn
n=55
7%
T1
16%
T2
13%
T3
15%
T4
9%
T5
36%
T6-9
4%
T10+
Median
4
P25
3
· P75
7
· max
10
On curve
24%
(9 / 55 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
243 brought · 113 playersBrought to game
243
Ever drawn
61
Reached battlefield
52
Still on board at game end
20
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.5pp
Players who cast this card win 24% of the time (n=49) , vs 32% when it never left the library (n=151).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -8.0pp; 95% confidence interval -21.5pp to +5.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
64 instances31.3%
Battlefield
46.9%
Graveyard
9.4%
Exile
12.5%
Hand
Commanders that played this card
in tracked games-
1
Smaug the Impenetrable
14 decks
-
2
Prosper, Tome-Bound
12 decks
-
3
Shadow the Hedgehog
11 decks
-
4
Smaug, Wicked Worm
10 decks
-
5
Vazi, Keen Negotiator
9 decks
-
6
Evereth, Viceroy of Plunder
6 decks
-
7
Marchesa, the Black Rose
6 decks
-
8
Dihada, Binder of Wills
5 decks
-
9
Korvold, Fae-Cursed King
5 decks
-
10
Vihaan, Goldwaker
4 decks
Card text
Kalain, Reclusive Painter
Legendary Creature — Human Elf Bard
When Kalain enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Other creatures you control enter with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.
1 / 2
Adventures in the Forgotten Realms (AFR)
·
Uncommon
·
Illustrated by Justine Cruz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.