auto_awesome #4 in Orzhov Commander Staples
Kaya the Inexorable card art
Live Play Data

Kaya the Inexorable

{3} {W} {B} · Legendary Planeswalker — Kaya · Kaldheim (KHM)
1%
Live Inclusion
Times Brought
359
Decks Running
140
Median Cast Turn
6.0
Drawn → Played
70%
Format

First-cast turn

n=64
0%
T1
0%
T2
3%
T3
11%
T4
19%
T5
52%
T6-9
16%
T10+
Median 6.0 P25 5 · P75 8 · max 17
On curve 33% (12 / 64 cast on T5) Cast same turn as drawn 32%

The "good card" funnel

359 brought · 136 players
Brought to game
359
Ever drawn
91
Reached battlefield
64
Still on board at game end
36

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.4pp

Players who cast this card win 41% of the time (n=60) , vs 29% when it never left the library (n=239).

When players drew this card but left it in hand, they won 18% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.9pp; 95% confidence interval -0.4pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

96 instances
1.0%
Library
37.5%
Battlefield
31.3%
Graveyard
5.2%
Exile
Card text
Kaya the Inexorable card

Kaya the Inexorable

{3} {W} {B}
Legendary Planeswalker — Kaya
+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." −3: Exile target nonland permanent. −7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
Loyalty 5
Kaldheim (KHM) · Mythic · Illustrated by Tyler Jacobson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.