auto_awesome #4 in Orzhov Commander Staples
Kaya the Inexorable card art
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Kaya the Inexorable

{3} {W} {B} · Legendary Planeswalker — Kaya · Kaldheim (KHM)
Times Brought
158
Decks Running
86
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Kaya the Inexorable card

Kaya the Inexorable

{3} {W} {B}
Legendary Planeswalker — Kaya
+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." −3: Exile target nonland permanent. −7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
Loyalty 5
Kaldheim (KHM) · Mythic · Illustrated by Tyler Jacobson

Final zone distribution

39 instances
41.0%
Battlefield
23.1%
Graveyard
2.6%
Exile
33.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

158 brought · 80 players
Brought to game
158
Ever drawn
36
Reached battlefield
22
Still on board at game end
16

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.3pp

Players who cast this card win 33% of the time (n=18) , vs 26% when it never left the library (n=95).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.0pp; 95% confidence interval -5.3pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
0%
T3
5%
T4
36%
T5
36%
T6-9
23%
T10+
Median 6.0 P25 5 · P75 9 · max 11
On curve 41% (8 / 22 cast on T5)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.