collections_bookmark Part of Outlaws of Thunder Junction
Kellan, the Kid card art
Live Play Data

Kellan, the Kid

{G} {W} {U} · Legendary Creature — Human Faerie Rogue · Outlaws of Thunder Junction (OTJ)
1%
Live Inclusion
Times Brought
172
Decks Running
70
Median Cast Turn
5
Drawn → Played
86%
Format

First-cast turn

n=67
1%
T1
12%
T2
15%
T3
16%
T4
13%
T5
37%
T6-9
4%
T10+
Median 5 P25 3 · P75 7 · max 13
On curve 28% (10 / 67 cast on T3) Cast same turn as drawn 31%

The "good card" funnel

172 brought · 72 players
Brought to game
172
Ever drawn
44
Reached battlefield
38
Still on board at game end
30

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.2pp

Players who cast this card win 38% of the time (n=36) , vs 27% when it never left the library (n=114).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.8pp; 95% confidence interval -6.2pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
63.8%
Battlefield
23.4%
Graveyard
2.1%
Exile
10.6%
Hand
Card text
Kellan, the Kid card

Kellan, the Kid

{G} {W} {U}
Legendary Creature — Human Faerie Rogue
Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.
3 / 3
Outlaws of Thunder Junction (OTJ) · Mythic · Illustrated by Magali Villeneuve

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.