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Part of Duskmourn: House of Horror
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Creature — Snake Wizard
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Kheru Spellsnatcher
0%
Live Inclusion
Times Brought
120
Decks Running
53
Median Cast Turn
6.0
Drawn → Played
87%
Format
First-cast turn
n=34
0%
T1
6%
T2
3%
T3
9%
T4
24%
T5
44%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
13
On curve
18%
(3 / 34 cast on T4)
Cast same turn as drawn
39%
The "good card" funnel
120 brought · 51 playersBrought to game
120
Ever drawn
39
Reached battlefield
34
Still on board at game end
20
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 42% of the time (n=30) , vs 26% when it never left the library (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.6pp; 95% confidence interval -3.5pp to +34.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances2.4%
Library
48.8%
Battlefield
29.3%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Mystery Unraveler
28 decks
-
2
Kadena, Slinking Sorcerer
13 decks
-
3
Sash and Waistcoat, Unmen
4 decks
-
4
Animar, Soul of Elements
3 decks
-
5
Etrata, Deadly Fugitive
2 decks
-
6
Gran-Gran
1 decks
-
7
Sidisi, Brood Tyrant
1 decks
-
8
Vannifar, Evolved Enigma
1 decks
Card text
Kheru Spellsnatcher
Creature — Snake Wizard
Morph 

(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
3 / 3
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Clint Cearley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.