collections_bookmark Part of Murders at Karlov Manor
Killer Service card art
Live Play Data

Killer Service

{2} {G} · Enchantment · Murders at Karlov Manor Commander (MKC)
0%
Live Inclusion
Times Brought
128
Decks Running
64
Median Cast Turn
5.0
Drawn → Played
77%
Format

First-cast turn

n=20
0%
T1
5%
T2
35%
T3
5%
T4
10%
T5
30%
T6-9
15%
T10+
Median 5.0 P25 3 · P75 9 · max 12
On curve 40% (7 / 20 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

128 brought · 68 players
Brought to game
128
Ever drawn
26
Reached battlefield
20
Still on board at game end
18

Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.5pp

Players who cast this card win 33% of the time (n=18) , vs 23% when it never left the library (n=86).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.7pp; 95% confidence interval -13.5pp to +34.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

30 instances
3.3%
Library
60.0%
Battlefield
20.0%
Graveyard
16.7%
Hand

Commanders that played this card

in tracked games
Card text
Killer Service card

Killer Service

{2} {G}
Enchantment
When this enchantment enters, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") At the beginning of your end step, you may pay {2} and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Simon Dominic

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.