collections_bookmark Part of Lorwyn Eclipsed
Kinbinding card art
Live Play Data

Kinbinding

{3} {W} {W} · Enchantment · Lorwyn Eclipsed (ECL)
0%
Live Inclusion
Times Brought
208
Decks Running
105
Median Cast Turn
8
Drawn → Played
55%
Format

First-cast turn

n=27
0%
T1
0%
T2
0%
T3
15%
T4
7%
T5
52%
T6-9
26%
T10+
Median 8 P25 6 · P75 10 · max 14
On curve 22% (2 / 27 cast on T5) Cast same turn as drawn 31%

The "good card" funnel

208 brought · 96 players
Brought to game
208
Ever drawn
49
Reached battlefield
27
Still on board at game end
17

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.0pp

Players who cast this card win 40% of the time (n=25) , vs 24% when it never left the library (n=128).

When players drew this card but left it in hand, they won 0% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.1pp; 95% confidence interval -4.0pp to +34.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

56 instances
3.6%
Library
30.4%
Battlefield
33.9%
Graveyard
3.6%
Exile
Card text
Kinbinding card

Kinbinding

{3} {W} {W}
Enchantment
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn. At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Lorwyn Eclipsed (ECL) · Rare · Illustrated by Caio Monteiro

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.