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Part of Teenage Mutant Ninja Turtles
·
Instant
·
Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Kitsune's Technique
1%
Live Inclusion
Times Brought
408
Decks Running
175
Median Cast Turn
7
Drawn → Played
61%
Format
First-cast turn
n=63
0%
T1
2%
T2
8%
T3
11%
T4
14%
T5
49%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
13
On curve
48%
(8 / 63 cast on T6)
Cast same turn as drawn
27%
The "good card" funnel
408 brought · 162 playersBrought to game
408
Ever drawn
103
Reached battlefield
63
Still on board at game end
6
≥ -7.1pp
Players who cast this card win 18% of the time (n=56) , vs 14% when it never left the library (n=245).
When players drew this card but left it in hand, they won 13% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -7.1pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
130 instances3.1%
Library
4.6%
Battlefield
57.7%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
The Mindskinner
26 decks
-
2
Hope Estheim
22 decks
-
3
Bruvac the Grandiloquent
16 decks
-
4
Captain N'ghathrod
14 decks
-
5
The Wise Mothman
14 decks
-
6
Phenax, God of Deception
9 decks
-
7
Homer, the Hermit
8 decks
-
8
Anowon, the Ruin Thief
4 decks
-
9
Fire Lord Azula
4 decks
-
10
Narset, Jeskai Waymaster
4 decks
Card text
Kitsune's Technique
Instant
Sneak 
(You may cast this spell for 
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Target opponent mills half their library, rounded up.
Teenage Mutant Ninja Turtles (TMT)
·
Rare
·
Illustrated by Rose Benjamin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.