collections_bookmark
Part of Teenage Mutant Ninja Turtles
·
Instant
·
Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Kitsune's Technique
1%
Live Inclusion
Times Brought
153
Decks Running
81
Median Cast Turn
5.0
Drawn → Played
62%
Format
First-cast turn
n=24
4%
T1
0%
T2
8%
T3
21%
T4
21%
T5
42%
T6-9
4%
T10+
Median
5.0
P25
4
· P75
8
· max
11
On curve
63%
(2 / 24 cast on T6)
Cast same turn as drawn
29%
The "good card" funnel
153 brought · 75 playersBrought to game
153
Ever drawn
39
Reached battlefield
24
Still on board at game end
1
≥ -21.5pp
Players who cast this card win 8% of the time (n=21) , vs 16% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -8.2pp; 95% confidence interval -21.5pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances2.0%
Battlefield
59.2%
Graveyard
12.2%
Exile
26.5%
Hand
Commanders that played this card
in tracked games-
1
Bruvac the Grandiloquent
10 decks
-
2
Captain N'ghathrod
9 decks
-
3
The Mindskinner
8 decks
-
4
The Wise Mothman
8 decks
-
5
Homer, the Hermit
6 decks
-
6
Hope Estheim
5 decks
-
7
Phenax, God of Deception
5 decks
-
8
Anowon, the Ruin Thief
2 decks
-
9
Fire Lord Azula
2 decks
-
10
Leonardo, the Balance
2 decks
Card text
Kitsune's Technique
Instant
Sneak 
(You may cast this spell for 
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Target opponent mills half their library, rounded up.
Teenage Mutant Ninja Turtles (TMT)
·
Rare
·
Illustrated by Rose Benjamin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.