auto_awesome #23 in Gruul Commander Staples format_list_numbered #3 Gruul board wipe
Klauth's Will card art
Live Play Data

Klauth's Will

{X} {R} {R} {G} · Instant · Forgotten Realms Commander (AFC)
1%
Live Inclusion
Times Brought
250
Decks Running
122
Median Cast Turn
7.5
Drawn → Played
44%
Format

First-cast turn

n=20
0%
T1
0%
T2
0%
T3
10%
T4
15%
T5
55%
T6-9
20%
T10+
Median 7.5 P25 6 · P75 9 · max 11

The "good card" funnel

250 brought · 122 players
Brought to game
250
Ever drawn
45
Reached battlefield
20
Still on board at game end
1
≥ -13.3pp

Players who cast this card win 33% of the time (n=20) , vs 25% when it never left the library (n=168).

When players drew this card but left it in hand, they won 30% (n=24).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.0pp; 95% confidence interval -13.3pp to +29.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

48 instances
8.3%
Library
2.1%
Battlefield
41.7%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games
Card text
Klauth's Will card

Klauth's Will

{X} {R} {R} {G}
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Breathe Flame — Klauth's Will deals X damage to each creature without flying. • Smash Relics — Destroy up to X target artifacts and/or enchantments.
Forgotten Realms Commander (AFC) · Rare · Illustrated by Olivier Bernard

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.