auto_awesome
#17 in Gruul Commander Staples
·
Instant
·
Forgotten Realms Commander (AFC)
Live Play Data
Klauth's Will
1%
Live Inclusion
Times Brought
189
Decks Running
94
Median Cast Turn
—
Drawn → Played
49%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
189 brought · 96 playersBrought to game
189
Ever drawn
37
Reached battlefield
18
Still on board at game end
1
≥ -14.1pp
Players who cast this card win 36% of the time (n=18) , vs 27% when it never left the library (n=119).
When players drew this card but left it in hand, they won 29% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.2pp; 95% confidence interval -14.1pp to +32.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances10.0%
Library
2.5%
Battlefield
45.0%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Vrondiss, Rage of Ancients
17 decks
-
2
The Ur-Dragon
13 decks
-
3
Miirym, Sentinel Wyrm
11 decks
-
4
Klauth, Unrivaled Ancient
8 decks
-
5
Atarka, World Render
5 decks
-
6
Tiamat
5 decks
-
7
Yurlok of Scorch Thrash
4 decks
-
8
Ganax, Astral Hunter
3 decks
-
9
Riku of Many Paths
3 decks
-
10
Scion of the Ur-Dragon
3 decks
Card text
Klauth's Will
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Breathe Flame — Klauth's Will deals X damage to each creature without flying.
• Smash Relics — Destroy up to X target artifacts and/or enchantments.
Forgotten Realms Commander (AFC)
·
Rare
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Illustrated by Olivier Bernard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.