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Klauth, Unrivaled Ancient card art
Live Play Data

Klauth, Unrivaled Ancient

{5} {R} {G} · Legendary Creature — Dragon · Forgotten Realms Commander (AFC)
5%
Live Inclusion
Times Brought
1164
Decks Running
388
Median Cast Turn
6
Drawn → Played
68%
Format

First-cast turn

n=223
1%
T1
0%
T2
3%
T3
5%
T4
21%
T5
60%
T6-9
10%
T10+
Median 6 P25 5 · P75 8 · max 14
On curve 71% (33 / 223 cast on T7) Cast same turn as drawn 33%

The "good card" funnel

1164 brought · 373 players
Brought to game
1164
Ever drawn
287
Reached battlefield
196
Still on board at game end
136

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.2pp

Players who cast this card win 44% of the time (n=175) , vs 31% when it never left the library (n=711).

When players drew this card but left it in hand, they won 23% (n=81).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.7pp; 95% confidence interval +6.2pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

314 instances
3.5%
Library
43.3%
Battlefield
19.1%
Graveyard
7.3%
Exile

Commanders that played this card

in tracked games
Card text
Klauth, Unrivaled Ancient card

Klauth, Unrivaled Ancient

{5} {R} {G}
Legendary Creature — Dragon
Flying, haste Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
4 / 4
Forgotten Realms Commander (AFC) · Mythic · Illustrated by Andrew Mar

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.