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Klauth, Unrivaled Ancient card art
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Klauth, Unrivaled Ancient

{5} {R} {G} · Legendary Creature — Dragon · Forgotten Realms Commander (AFC)
1%
Decklist Inclusion
Times Brought
403
Decks Running
162
In Decks
1121
Decklist Inclusion
1%
Format
Card text
Klauth, Unrivaled Ancient card

Klauth, Unrivaled Ancient

{5} {R} {G}
Legendary Creature — Dragon
Flying, haste Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
4 / 4
Forgotten Realms Commander (AFC) · Mythic · Illustrated by Andrew Mar

Final zone distribution

113 instances
2.7%
Library
47.8%
Battlefield
15.9%
Graveyard
8.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

403 brought · 157 players
Brought to game
403
Ever drawn
99
Reached battlefield
71
Still on board at game end
54

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.4pp

Players who cast this card win 46% of the time (n=65) , vs 27% when it never left the library (n=249).

When players drew this card but left it in hand, they won 24% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +19.6pp; 95% confidence interval +7.4pp to +31.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=71
1%
T1
0%
T2
3%
T3
6%
T4
21%
T5
62%
T6-9
7%
T10+
Median 7 P25 5 · P75 8 · max 14
On curve 61% (12 / 71 cast on T7) Cast same turn as drawn 29%
71 of 100 times cast 71%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.