collections_bookmark Part of Reality Fracture
Konstrari Improviser // Soul Tether card art
Live Play Data

Konstrari Improviser // Soul Tether

{1} {R/G} {2} {R/G} · Creature — Human Artificer // Sorcery · Reality Fracture (FRA)
0%
Live Inclusion
Times Brought
111
Decks Running
49
Median Cast Turn
4
Drawn → Played
74%
Format

First-cast turn

n=29
7%
T1
28%
T2
3%
T3
14%
T4
24%
T5
21%
T6-9
3%
T10+
Median 4 P25 2 · P75 5 · max 10
On curve 34% (8 / 29 cast on T2) Cast same turn as drawn 41%

The "good card" funnel

111 brought · 40 players
Brought to game
111
Ever drawn
39
Reached battlefield
29
Still on board at game end
9

Once cast, 31% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -23.0pp

Players who cast this card win 12% of the time (n=28) , vs 21% when it never left the library (n=67).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.9pp; 95% confidence interval -23.0pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

42 instances
2.4%
Library
21.4%
Battlefield
52.4%
Graveyard
4.8%
Exile

Commanders that played this card

in tracked games
Card text
Konstrari Improviser // Soul Tether card

Konstrari Improviser

{1} {R/G}
Creature — Human Artificer
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2 / 2

Soul Tether

{2} {R/G}
Sorcery
Create a Heartwood token. (It's a red and green artifact with "{T}: Add {R} or {G}.")
Reality Fracture (FRA) · Common · Illustrated by Matheus Graef

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.