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Part of Murders at Karlov Manor
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Legendary Creature — Goblin
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Murders at Karlov Manor (MKM)
Live Play Data
Krenko, Baron of Tin Street
0%
Live Inclusion
Times Brought
205
Decks Running
65
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=35
0%
T1
3%
T2
3%
T3
29%
T4
14%
T5
46%
T6-9
6%
T10+
Median
6
P25
4
· P75
8
· max
12
On curve
6%
(1 / 35 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
205 brought · 63 playersBrought to game
205
Ever drawn
43
Reached battlefield
31
Still on board at game end
18
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.1pp
Players who cast this card win 25% of the time (n=30) , vs 24% when it never left the library (n=134).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.5pp; 95% confidence interval -15.1pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances8.7%
Library
39.1%
Battlefield
21.7%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
20 decks
-
2
The Great Goblin
15 decks
-
3
Sonic the Hedgehog
4 decks
-
4
Shadow the Hedgehog
3 decks
-
5
Mr. House, President and CEO
2 decks
-
6
Ognis, the Dragon's Lash
2 decks
-
7
Arabella, Abandoned Doll
1 decks
-
8
Brudiclad, Telchor Engineer
1 decks
-
9
Edward Kenway
1 decks
-
10
Gilgamesh, Master-at-Arms
1 decks
Card text
Krenko, Baron of Tin Street
Legendary Creature — Goblin
Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay
. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
3 / 3
Murders at Karlov Manor (MKM)
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Rare
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Illustrated by Brian Valeza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.