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Kutzil, Malamet Exemplar card art
Live Play Data

Kutzil, Malamet Exemplar

{1} {G} {W} · Legendary Creature — Cat Warrior · The Lost Caverns of Ixalan (LCI)
11%
Live Inclusion
Times Brought
681
Decks Running
349
Median Cast Turn
5
Drawn → Played
74%
Format

11% of tracked Commander decks run Kutzil, Malamet Exemplar. When drawn, 74% of copies reach the battlefield, with a median first-cast turn of 5.

Kutzil, Malamet Exemplar sits in 11% of the 3079 tracked Commander decks on Playgroup Live, appearing across 349 distinct lists. For a 3-mana uncommon from The Lost Caverns of Ixalan, that breadth across Green-White and allied strategies is a consistent early signal of real format relevance.

The draw-to-play rate of 74% means that when Kutzil enters a hand, it almost always gets cast. Median first cast lands on turn 5, well after the curve turn of 3, which reflects how frequently the card is drawn in the mid-game rather than the opener. The hand-to-cast data reinforces this: many copies sit in hand for a turn or two before being deployed, suggesting players are choosing their moment to land the protection effect cleanly.

Kutzil's two-line text does a lot of work. Blanking opponent interaction on your turn protects key combat steps and pump spells, while the triggered draw rewards any power-boosting strategy. That combination makes it a natural fit in Cat tribal, power-matters, and go-wide stompy shells alike, explaining the wide spread of commanders in its top-played list.

At a glance
  • 11% of tracked Commander decks include Kutzil
  • 74% of drawn copies reach the battlefield
  • T5 median first-cast turn, drawn mid-game more often than opening hand
  • 48% battlefield stickiness once cast
  • 318 distinct players have brought Kutzil to a tracked game, data well-spread
  • 29% win rate in games where Kutzil resolved (normalized to 4-player baseline)

First-cast turn

n=121
1%
T1
4%
T2
19%
T3
11%
T4
17%
T5
41%
T6-9
7%
T10+
Median 5 P25 4 · P75 7 · max 13
On curve 24% (23 / 121 cast on T3) Cast same turn as drawn 33%

The "good card" funnel

681 brought · 318 players
Brought to game
681
Ever drawn
163
Reached battlefield
121
Still on board at game end
64
74%

Of 681 Kutzils brought to games, 163 were drawn, 121 of those were cast, and just under half of cast copies remained on the battlefield through the game's end.

≥ -3.2pp

Players who cast this card win 29% of the time (n=113) , vs 24% when it never left the library (n=457).

When players drew this card but left it in hand, they won 29% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.3pp; 95% confidence interval -3.2pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

178 instances
1.1%
Library
36.0%
Battlefield
36.5%
Graveyard
6.2%
Exile

Most Kutzil copies never leave the library, a structural reality of 100-card singleton. Of the copies that do surface, the split between battlefield and graveyard reflects the removal pressure a 'no interaction on my turn' effect naturally attracts.

Commanders that played this card

in tracked games

The top-commander list spans Selesnya, Naya, Bant, and five-color shells, with no single commander dominating. That spread across 318 distinct players suggests Kutzil is a broadly applicable piece rather than a build-around for one deck.

Frequently Asked

How often is Kutzil drawn and cast in a Commander game?
Across 657 tracked games where Kutzil was in the deck, it was drawn 24% of the time, consistent with a mid-value singleton in a 100-card deck. Of 163 instances that reached a hand, 74% were cast before the game ended. The remaining uncast copies are mostly a game-length effect: cards drawn late often never resolve before the game concludes.
What turn does Kutzil usually hit the battlefield?
Median first-cast turn is 5, with the interquartile range running from turn 4 to turn 7. Kutzil's mana value is 3, so most casts land well behind the on-curve turn. That's directional evidence the card is drawn more frequently in the mid-game than in opening hands, rather than players choosing to hold it.
Does casting Kutzil actually improve your win odds?
In the 113 participations where Kutzil resolved, the normalized win rate is 29%, compared to 24% in the 457 participations where it stayed in the library. The delta is a positive directional signal, but both sample sizes are still building and the confidence interval crosses zero, so treat this as early signal rather than a firm conclusion.
How sticky is Kutzil once it hits the battlefield?
48% of cast copies remain on the battlefield at game's end. That's moderate stickiness for a 3-mana creature in Commander, reflecting that Kutzil does attract removal given its blanket protection effect, but also survives a meaningful portion of the time. The final zone distribution shows a notable share finishing in the graveyard, consistent with targeted removal rather than combat attrition.
Which commanders most often run Kutzil?
Ms. Bumbleflower, Rin and Seri, and Tidus, Yuna's Guardian lead the top-commander list on Playgroup Live. The spread across Green-White, Naya, and Bant commanders shows Kutzil isn't locked into a single archetype. Cat tribal commanders like Arahbo and Rin and Seri value the 'your opponents can't cast spells on your turn' protection, while power-matters commanders value the combat-damage draw trigger.
Is Kutzil legal in competitive formats outside Commander?
Kutzil, Malamet Exemplar is legal in Standard, Pioneer, Modern, Legacy, Vintage, Historic, and Oathbreaker, among others. It is not legal in Pauper or Pauper Commander due to its uncommon rarity at the non-pauper level. It is not legal in Premodern or Old School. All Playgroup Live multiplayer stats on this page use the Commander (multiplayer pod) dataset.