Live Play Data
Kyoshi Island Plaza
1%
Live Inclusion
Times Brought
253
Decks Running
102
Median Cast Turn
6
Drawn → Played
80%
Format
First-cast turn
n=65
2%
T1
3%
T2
8%
T3
17%
T4
15%
T5
45%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
29%
(11 / 65 cast on T4)
Cast same turn as drawn
36%
The "good card" funnel
256 brought · 96 playersBrought to game
256
Ever drawn
81
Reached battlefield
65
Still on board at game end
53
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.1pp
Players who cast this card win 36% of the time (n=62) , vs 18% when it never left the library (n=149).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +5.1pp to +31.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
85 instances62.4%
Battlefield
18.8%
Graveyard
2.4%
Exile
16.5%
Hand
Commanders that played this card
in tracked games-
1
Go-Shintai of Life's Origin
43 decks
-
2
Hei Bai, Forest Guardian
38 decks
-
3
Avatar Aang // Aang, Master of Elements
8 decks
-
4
Toph, the First Metalbender
2 decks
-
5
Aang and Katara
1 decks
-
6
Aang, at the Crossroads // Aang, Destined Savior
1 decks
-
7
Iroh, Grand Lotus
1 decks
-
8
Katara, the Fearless
1 decks
-
9
Reki, the History of Kamigawa
1 decks
-
10
Suki, Kyoshi Warrior
1 decks
Card text
Kyoshi Island Plaza
Legendary Enchantment — Shrine
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle.
Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Avatar: The Last Airbender (TLA)
·
Uncommon
·
Illustrated by Eilene Cherie
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.