Kyoshi Island Plaza card art
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Kyoshi Island Plaza

{3} {G} · Legendary Enchantment — Shrine · Avatar: The Last Airbender (TLA)
0%
Decklist Inclusion
Times Brought
82
Decks Running
49
In Decks
246
Decklist Inclusion
0%
Format
Card text
Kyoshi Island Plaza card

Kyoshi Island Plaza

{3} {G}
Legendary Enchantment — Shrine
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle. Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Avatar: The Last Airbender (TLA) · Uncommon · Illustrated by Eilene Cherie

Final zone distribution

28 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

The "good card" funnel

85 brought · 46 players
Brought to game
85
Ever drawn
26
Reached battlefield
23
Still on board at game end
17

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.9pp

Players who cast this card win 45% of the time (n=22) , vs 17% when it never left the library (n=45).

Observed gap +28.2pp; 95% confidence interval +5.9pp to +50.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
4%
T1
0%
T2
4%
T3
22%
T4
13%
T5
35%
T6-9
22%
T10+
Median 6 P25 4 · P75 9 · max 13
On curve 30% (5 / 23 cast on T4)
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.