Card Preview
Kyoshi Island Plaza
0%
Decklist Inclusion
Times Brought
82
Decks Running
49
In Decks
246
Decklist Inclusion
0%
Format
Card text
Kyoshi Island Plaza
Legendary Enchantment — Shrine
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle.
Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Avatar: The Last Airbender (TLA)
·
Uncommon
·
Illustrated by Eilene Cherie
Final zone distribution
28 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Hei Bai, Forest Guardian
22 decks
-
2
Go-Shintai of Life's Origin
21 decks
-
3
Avatar Aang // Aang, Master of Elements
2 decks
-
4
Aang, at the Crossroads // Aang, Destined Savior
1 decks
-
5
Suki, Kyoshi Warrior
1 decks
-
6
Tatsunari, Toad Rider
1 decks
-
7
Toph, the First Metalbender
1 decks
The "good card" funnel
85 brought · 46 playersBrought to game
85
Ever drawn
26
Reached battlefield
23
Still on board at game end
17
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.9pp
Players who cast this card win 45% of the time (n=22) , vs 17% when it never left the library (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +28.2pp; 95% confidence interval +5.9pp to +50.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
4%
T1
0%
T2
4%
T3
22%
T4
13%
T5
35%
T6-9
22%
T10+
Median
6
P25
4
· P75
9
· max
13
On curve
30%
(5 / 23 cast on T4)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.