Live Play Data
Kyoshi Village
Land
·
Avatar: The Last Airbender (TLA)
1%
Live Inclusion
Times Brought
225
Decks Running
110
Median Cast Turn
4.0
Drawn → Played
73%
Format
First-cast turn
n=52
27%
T1
8%
T2
13%
T3
12%
T4
13%
T5
19%
T6-9
8%
T10+
Median
4.0
P25
1
· P75
7
· max
11
Cast same turn as drawn
60%
The "good card" funnel
225 brought · 104 playersBrought to game
225
Ever drawn
71
Reached battlefield
52
Still on board at game end
42
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 21% of the time (n=49) , vs 18% when it never left the library (n=127).
When players drew this card but left it in hand, they won 40% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -9.3pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
76 instances5.3%
Library
55.3%
Battlefield
19.7%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Avatar Aang // Aang, Master of Elements
36 decks
-
2
Toph, the First Metalbender
31 decks
-
3
Katara, the Fearless
11 decks
-
4
Aang, at the Crossroads // Aang, Destined Savior
3 decks
-
5
Doran, Besieged by Time
3 decks
-
6
Galadriel, Light of Valinor
2 decks
-
7
Suki, Kyoshi Warrior
2 decks
-
8
Aang and Katara
1 decks
-
9
Aerith, Last Ancient
1 decks
-
10
Arahbo, Roar of the World
1 decks
Card text
Kyoshi Village
Land
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Luc Courtois
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.