Card Preview
Kyoshi Village
Land
·
Avatar: The Last Airbender (TLA)
Times Brought
139
Decks Running
72
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Kyoshi Village
Land
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Luc Courtois
Final zone distribution
28 instances78.6%
Battlefield
10.7%
Graveyard
3.6%
Exile
7.1%
Hand
Commanders that played this card
in tracked games-
1
Avatar Aang // Aang, Master of Elements
19 decks
-
2
Toph, the First Metalbender
17 decks
-
3
Katara, the Fearless
7 decks
-
4
Brigid, Clachan's Heart // Brigid, Doun's Mind
3 decks
-
5
Aang, at the Crossroads // Aang, Destined Savior
2 decks
-
6
Doran, Besieged by Time
2 decks
-
7
Jodah, the Unifier
2 decks
-
8
Aerith, Last Ancient
1 decks
-
9
Arahbo, Roar of the World
1 decks
-
10
Baylen, the Haymaker
1 decks
The "good card" funnel
139 brought · 70 playersBrought to game
139
Ever drawn
25
Reached battlefield
23
Still on board at game end
22
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.5pp
Players who cast this card win 24% of the time (n=19) , vs 26% when it never left the library (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.9pp; 95% confidence interval -14.5pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
43%
T1
4%
T2
9%
T3
9%
T4
9%
T5
0%
T6-9
26%
T10+
Median
3
P25
1
· P75
10
· max
13
Cast same turn as drawn
87%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.