collections_bookmark
Part of Commander Masters
·
Creature — Zombie Sliver
·
Commander Masters (CMM)
Live Play Data
Lazotep Sliver
0%
Live Inclusion
Times Brought
284
Decks Running
140
Median Cast Turn
7.0
Drawn → Played
67%
Format
First-cast turn
n=44
0%
T1
0%
T2
0%
T3
18%
T4
14%
T5
52%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
9
· max
15
On curve
18%
(8 / 44 cast on T4)
Cast same turn as drawn
42%
The "good card" funnel
284 brought · 138 playersBrought to game
284
Ever drawn
66
Reached battlefield
44
Still on board at game end
26
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.4pp
Players who cast this card win 27% of the time (n=38) , vs 20% when it never left the library (n=175).
When players drew this card but left it in hand, they won 20% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -8.4pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances11.1%
Library
36.1%
Battlefield
25.0%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
83 decks
-
2
Sliver Gravemother
22 decks
-
3
Morophon, the Boundless
13 decks
-
4
Sliver Overlord
10 decks
-
5
Sliver Hivelord
5 decks
-
6
Sliver Legion
3 decks
-
7
Elda, Conjurer of Spectacle
1 decks
-
8
Marchesa, the Black Rose
1 decks
-
9
Rukarumel, Biologist
1 decks
-
10
Sliver Queen
1 decks
Card text
Lazotep Sliver
Creature — Zombie Sliver
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
4 / 4
Commander Masters (CMM)
·
Rare
·
Illustrated by Maxime Minard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.