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Part of Commander Masters
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Creature — Zombie Sliver
·
Commander Masters (CMM)
Live Play Data
Lazotep Sliver
0%
Live Inclusion
Times Brought
205
Decks Running
110
Median Cast Turn
7.0
Drawn → Played
65%
Format
First-cast turn
n=28
0%
T1
0%
T2
4%
T3
21%
T4
7%
T5
61%
T6-9
7%
T10+
Median
7.0
P25
5
· P75
9
· max
10
On curve
25%
(6 / 28 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
205 brought · 109 playersBrought to game
205
Ever drawn
43
Reached battlefield
28
Still on board at game end
15
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.7pp
Players who cast this card win 26% of the time (n=24) , vs 20% when it never left the library (n=132).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -13.7pp to +25.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances12.8%
Library
31.9%
Battlefield
27.7%
Graveyard
2.1%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
67 decks
-
2
Sliver Gravemother
16 decks
-
3
Morophon, the Boundless
9 decks
-
4
Sliver Overlord
8 decks
-
5
Sliver Hivelord
5 decks
-
6
Elda, Conjurer of Spectacle
1 decks
-
7
Marchesa, the Black Rose
1 decks
-
8
Rukarumel, Biologist
1 decks
-
9
Sliver Legion
1 decks
-
10
Sliver Queen
1 decks
Card text
Lazotep Sliver
Creature — Zombie Sliver
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
4 / 4
Commander Masters (CMM)
·
Rare
·
Illustrated by Maxime Minard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.