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Part of Duskmourn: House of Horror
Live Play Data
Leechridden Swamp
Land — Swamp
·
Duskmourn: House of Horror Commander (DSC)
1%
Live Inclusion
Times Brought
677
Decks Running
321
Median Cast Turn
4.0
Drawn → Played
71%
Format
First-cast turn
n=112
28%
T1
8%
T2
13%
T3
13%
T4
12%
T5
26%
T6-9
2%
T10+
Median
4.0
P25
1
· P75
6
· max
13
Cast same turn as drawn
60%
The "good card" funnel
681 brought · 296 playersBrought to game
681
Ever drawn
158
Reached battlefield
112
Still on board at game end
101
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 27% of the time (n=103) , vs 22% when it never left the library (n=429).
When players drew this card but left it in hand, they won 23% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -3.8pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
180 instances3.3%
Library
56.1%
Battlefield
17.2%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
163 decks
-
2
Strefan, Maurer Progenitor
18 decks
-
3
Ob Nixilis, Captive Kingpin
11 decks
-
4
The Lord of Pain
11 decks
-
5
Gev, Scaled Scorch
10 decks
-
6
Belbe, Corrupted Observer
9 decks
-
7
Rakdos, Lord of Riots
8 decks
-
8
Mogis, God of Slaughter
5 decks
-
9
Abaddon the Despoiler
4 decks
-
10
Liesa, Shroud of Dusk
4 decks
Card text
Leechridden Swamp
Land — Swamp
(
: Add
.)
This land enters tapped.
,
: Each opponent loses 1 life. Activate only if you control two or more black permanents.
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
·
Illustrated by Drew Tucker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.