collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Leyline of Anticipation card art
Live Play Data

Leyline of Anticipation

{2} {U} {U} · Enchantment · Commander Legends: Battle for Baldur's Gate (CLB)
3%
Live Inclusion
Times Brought
1454
Decks Running
671
Median Cast Turn
5.0
Drawn → Played
55%
Format

First-cast turn

n=220
36%
T1
2%
T2
2%
T3
8%
T4
10%
T5
34%
T6-9
8%
T10+
Median 5.0 P25 1 · P75 7 · max 17
On curve 48% (17 / 220 cast on T4) Cast same turn as drawn 65%

The "good card" funnel

1458 brought · 579 players
Brought to game
1458
Ever drawn
403
Reached battlefield
220
Still on board at game end
172

Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.1pp

Players who cast this card win 32% of the time (n=197) , vs 23% when it never left the library (n=885).

When players drew this card but left it in hand, they won 35% (n=166).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.6pp; 95% confidence interval +3.1pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

445 instances
5.2%
Library
38.7%
Battlefield
21.1%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games
Card text
Leyline of Anticipation card

Leyline of Anticipation

{2} {U} {U}
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Charles Urbach

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.