collections_bookmark Part of Duskmourn: House of Horror
Leyline of Hope card art
Live Play Data

Leyline of Hope

{2} {W} {W} · Enchantment · Duskmourn: House of Horror (DSK)
1%
Live Inclusion
Times Brought
239
Decks Running
102
Median Cast Turn
5.0
Drawn → Played
73%
Format

First-cast turn

n=38
37%
T1
5%
T2
5%
T3
0%
T4
8%
T5
39%
T6-9
5%
T10+
Median 5.0 P25 1 · P75 7 · max 23
On curve 47% (0 / 38 cast on T4) Cast same turn as drawn 51%

The "good card" funnel

239 brought · 98 players
Brought to game
239
Ever drawn
52
Reached battlefield
38
Still on board at game end
31

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.0pp

Players who cast this card win 35% of the time (n=33) , vs 19% when it never left the library (n=164).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.5pp; 95% confidence interval -2.0pp to +33.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

62 instances
50.0%
Battlefield
19.4%
Graveyard
9.7%
Exile
21.0%
Hand

Commanders that played this card

in tracked games
Card text
Leyline of Hope card

Leyline of Hope

{2} {W} {W}
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. If you would gain life, you gain that much life plus 1 instead. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Sergey Glushakov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.