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Part of Duskmourn: House of Horror
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Enchantment
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Duskmourn: House of Horror (DSK)
Live Play Data
Leyline of Hope
1%
Live Inclusion
Times Brought
239
Decks Running
102
Median Cast Turn
5.0
Drawn → Played
73%
Format
First-cast turn
n=38
37%
T1
5%
T2
5%
T3
0%
T4
8%
T5
39%
T6-9
5%
T10+
Median
5.0
P25
1
· P75
7
· max
23
On curve
47%
(0 / 38 cast on T4)
Cast same turn as drawn
51%
The "good card" funnel
239 brought · 98 playersBrought to game
239
Ever drawn
52
Reached battlefield
38
Still on board at game end
31
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.0pp
Players who cast this card win 35% of the time (n=33) , vs 19% when it never left the library (n=164).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.5pp; 95% confidence interval -2.0pp to +33.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
62 instances50.0%
Battlefield
19.4%
Graveyard
9.7%
Exile
21.0%
Hand
Commanders that played this card
in tracked games-
1
Hope Estheim
26 decks
-
2
Bre of Clan Stoutarm
7 decks
-
3
Oloro, Ageless Ascetic
7 decks
-
4
Bilbo, Birthday Celebrant
6 decks
-
5
Aerith Gainsborough
5 decks
-
6
Liesa, Shroud of Dusk
4 decks
-
7
Minwu, White Mage
3 decks
-
8
Thurid, Mare of Destiny
3 decks
-
9
Whtz, the Bibliophile
3 decks
-
10
Aunt May
2 decks
Card text
Leyline of Hope
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Duskmourn: House of Horror (DSK)
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Rare
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Illustrated by Sergey Glushakov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.