collections_bookmark Part of Tales of Middle-earth
Lidless Gaze card art
Live Play Data

Lidless Gaze

{2} {B} {R} · Sorcery · Tales of Middle-earth Commander (LTC)
1%
Live Inclusion
Times Brought
189
Decks Running
100
Median Cast Turn
7
Drawn → Played
60%
Format

First-cast turn

n=21
0%
T1
0%
T2
0%
T3
19%
T4
10%
T5
57%
T6-9
14%
T10+
Median 7 P25 5 · P75 9 · max 12
On curve 19% (4 / 21 cast on T4)

The "good card" funnel

189 brought · 93 players
Brought to game
189
Ever drawn
35
Reached battlefield
21
Still on board at game end
3
≥ -20.0pp

Players who cast this card win 25% of the time (n=17) , vs 25% when it never left the library (n=119).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.4pp; 95% confidence interval -20.0pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
4.3%
Library
6.4%
Battlefield
57.4%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games
Card text
Lidless Gaze card

Lidless Gaze

{2} {B} {R}
Sorcery
Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast those spells. Flashback {2}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Yigit Koroglu

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.