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Part of Duskmourn: House of Horror
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Enchantment
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Life Insurance
1%
Live Inclusion
Times Brought
263
Decks Running
136
Median Cast Turn
7.5
Drawn → Played
39%
Format
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
0%
T4
21%
T5
50%
T6-9
29%
T10+
Median
7.5
P25
6
· P75
10
· max
12
On curve
21%
(5 / 24 cast on T5)
Cast same turn as drawn
26%
The "good card" funnel
264 brought · 131 playersBrought to game
264
Ever drawn
62
Reached battlefield
24
Still on board at game end
16
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.8pp
Players who cast this card win 10% of the time (n=22) , vs 20% when it never left the library (n=168).
When players drew this card but left it in hand, they won 26% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -9.4pp; 95% confidence interval -21.8pp to +3.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
68 instances5.9%
Library
23.5%
Battlefield
19.1%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
29 decks
-
2
Olivia, Opulent Outlaw
21 decks
-
3
Vihaan, Goldwaker
11 decks
-
4
Kamiz, Obscura Oculus
7 decks
-
5
Niv-Mizzet, Ghost Counsel
7 decks
-
6
Teysa Karlov
7 decks
-
7
Sorin of House Markov // Sorin, Ravenous Neonate
5 decks
-
8
Marneus Calgar
4 decks
-
9
Mr. House, President and CEO
4 decks
-
10
Astarion, the Decadent
3 decks
Card text
Life Insurance
Enchantment
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Brian Valeza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.