Liquimetal Torque
79% of drawn Liquimetal Torques are cast before the game ends, and it lands on the battlefield a median turn 4 across 727 tracked multiplayer Commander games on Playgroup Live.
Liquimetal Torque is a colorless 2-mana artifact from Modern Horizons 2 that pulls double duty: it taps for one colorless mana, and it can temporarily convert any nonland permanent into an artifact. Across 727 tracked multiplayer Commander games, 79% of drawn copies reach the battlefield, an above-average conversion rate for a utility piece.
The card sits in 412 of the 15835 distinct decks in the dataset, an inclusion rate of 3%. That is a niche number by design. Liquimetal Torque is not a generic staple. It earns its slot in artifact-synergy shells, red-based combo decks, and commanders that care about converting permanents into artifacts on the fly. The commander distribution reflects exactly that: the top slots are dominated by Toph, the First Metalbender, Kibo, Uktabi Prince, and Magda, Brazen Outlaw, all of whom benefit directly from turning creatures or other permanents into artifacts.
The data is well-spread across 342 unique players, with the single heaviest contributor accounting for just 26% of the observed sample. That breadth gives the play-pattern numbers genuine directional weight, even within the limits of a growing dataset.
- 3% of tracked Commander decks include Liquimetal Torque
- 79% of drawn copies are cast before the game ends
- T4 median first-cast turn across multiplayer games
- 77% battlefield stickiness once cast
- 342 unique players have brought this card to a tracked game
- 29% win rate in games where Liquimetal Torque resolved
First-cast turn
n=155The "good card" funnel
763 brought · 342 playersOf 763 Liquimetal Torques brought to games, 197 were drawn, 155 of those were cast, and the majority remained on the battlefield through the end of the game.
Players who cast this card win 29% of the time (n=145) , vs 25% when it never left the library (n=478).
When players drew this card but left it in hand, they won 23% (n=36) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.9pp; 95% confidence interval -3.9pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
215 instancesMost copies that were never interacted with stayed in the library, the expected outcome for any singleton in a 100-card deck. Of the copies that did move, the battlefield was the most common final destination, pointing to consistent resolution and persistence once cast.
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
34 decks
-
2
Kibo, Uktabi Prince
26 decks
- 3 Zhulodok, Void Gorger 19 decks
-
4
Magda, Brazen Outlaw
10 decks
-
5
Krenko, Mob Boss
9 decks
- 6 Molecule Man 9 decks
-
7
Chiss-Goria, Forge Tyrant
7 decks
-
8
Gisa, the Hellraiser
7 decks
-
9
Shorikai, Genesis Engine
7 decks
-
10
Ragost, Deft Gastronaut
6 decks
The commander list skews heavily toward artifact-synergy and red-based strategies, with Toph, the First Metalbender holding the top spot well clear of the rest. The distribution is spread across many commanders rather than concentrated in one shell.