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Loamcrafter Faun card art
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Loamcrafter Faun

{2} {G} · Creature — Satyr Druid · Edge of Eternities Commander (EOC)
Times Brought
276
Decks Running
132
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Loamcrafter Faun card

Loamcrafter Faun

{2} {G}
Creature — Satyr Druid
When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
3 / 3
Edge of Eternities Commander (EOC) · Rare · Illustrated by Mark Zug

Final zone distribution

59 instances
3.4%
Library
16.9%
Battlefield
35.6%
Graveyard
6.8%
Exile

The "good card" funnel

276 brought · 126 players
Brought to game
276
Ever drawn
55
Reached battlefield
25
Still on board at game end
10

Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.7pp

Players who cast this card win 17% of the time (n=18) , vs 23% when it never left the library (n=150).

When players drew this card but left it in hand, they won 31% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.8pp; 95% confidence interval -17.7pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=25
0%
T1
16%
T2
0%
T3
16%
T4
20%
T5
32%
T6-9
16%
T10+
Median 5 P25 4 · P75 8 · max 21
On curve 16% (0 / 25 cast on T3) Cast same turn as drawn 25%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.