collections_bookmark Part of Commander Masters
Looter il-Kor card art
Live Play Data

Looter il-Kor

{1} {U} · Creature — Kor Rogue · Commander Masters (CMM)
0%
Live Inclusion
Times Brought
136
Decks Running
74
Median Cast Turn
4.0
Drawn → Played
68%
Format

First-cast turn

n=26
15%
T1
19%
T2
4%
T3
19%
T4
4%
T5
23%
T6-9
15%
T10+
Median 4.0 P25 2 · P75 6 · max 13
On curve 35% (5 / 26 cast on T2) Cast same turn as drawn 58%

The "good card" funnel

136 brought · 70 players
Brought to game
136
Ever drawn
38
Reached battlefield
26
Still on board at game end
18

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.3pp

Players who cast this card win 26% of the time (n=23) , vs 24% when it never left the library (n=80).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.7pp; 95% confidence interval -17.3pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
38.3%
Battlefield
31.9%
Graveyard
8.5%
Exile
21.3%
Hand

Commanders that played this card

in tracked games
Card text
Looter il-Kor card

Looter il-Kor

{1} {U}
Creature — Kor Rogue
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to an opponent, draw a card, then discard a card.
1 / 1
Commander Masters (CMM) · Common · Illustrated by Mike Dringenberg

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.