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Part of Bloomburrow
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Legendary Creature — Human Artificer
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Loran of the Third Path
7%
Live Inclusion
Times Brought
2975
Decks Running
1392
Median Cast Turn
6
Drawn → Played
73%
Format
First-cast turn
n=559
1%
T1
4%
T2
9%
T3
11%
T4
15%
T5
48%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
19
On curve
14%
(52 / 559 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
2975 brought · 1104 playersBrought to game
2975
Ever drawn
767
Reached battlefield
559
Still on board at game end
284
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.2pp
Players who cast this card win 31% of the time (n=523) , vs 26% when it never left the library (n=1853).
When players drew this card but left it in hand, they won 32% (n=187).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.3pp; 95% confidence interval +1.2pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
846 instances2.7%
Library
33.6%
Battlefield
34.6%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
186 decks
-
2
Queen Marchesa
57 decks
-
3
Anti-Venom, Horrifying Healer
46 decks
-
4
Terra, Herald of Hope
30 decks
-
5
Brago, King Eternal
28 decks
-
6
Nelly Borca, Impulsive Accuser
27 decks
-
7
Whtz, the Bibliophile
27 decks
-
8
Kwain, Itinerant Meddler
23 decks
-
9
Gluntch, the Bestower
21 decks
-
10
Iroh, Tea Master
20 decks
Card text
Loran of the Third Path
Legendary Creature — Human Artificer
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
2 / 1
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Steven Belledin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.