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Lord of the Nazgûl card art
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Lord of the Nazgûl

{3} {U} {B} · Legendary Creature — Wraith Noble · Tales of Middle-earth Commander (LTC)
1%
Decklist Inclusion
Times Brought
281
Decks Running
143
In Decks
869
Decklist Inclusion
1%
Format
Card text
Lord of the Nazgûl card

Lord of the Nazgûl

{3} {U} {B}
Legendary Creature — Wraith Noble
Flying Wraiths you control have protection from Ring-bearers. Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.
4 / 3
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Anton Solovianchyk

Final zone distribution

107 instances
41.1%
Battlefield
24.3%
Graveyard
4.7%
Exile
19.6%
Hand

The "good card" funnel

282 brought · 132 players
Brought to game
282
Ever drawn
58
Reached battlefield
29
Still on board at game end
44

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.2pp

Players who cast this card win 28% of the time (n=27) , vs 25% when it never left the library (n=166).

When players drew this card but left it in hand, they won 21% (n=31) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +3.2pp; 95% confidence interval -13.2pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=29
0%
T1
0%
T2
0%
T3
3%
T4
21%
T5
55%
T6-9
21%
T10+
Median 6 P25 6 · P75 9 · max 11
On curve 24% (6 / 29 cast on T5) Cast same turn as drawn 32%
29 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.