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Part of Commander Masters
·
Enchantment — Saga
·
Commander Masters (CMM)
Live Play Data
Love Song of Night and Day
0%
Live Inclusion
Times Brought
138
Decks Running
86
Median Cast Turn
6
Drawn → Played
74%
Format
First-cast turn
n=23
0%
T1
9%
T2
13%
T3
13%
T4
13%
T5
48%
T6-9
4%
T10+
Median
6
P25
4
· P75
7
· max
10
On curve
22%
(3 / 23 cast on T3)
Cast same turn as drawn
41%
The "good card" funnel
138 brought · 83 playersBrought to game
138
Ever drawn
31
Reached battlefield
23
Still on board at game end
9
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.0pp
Players who cast this card win 29% of the time (n=21) , vs 22% when it never left the library (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -13.0pp to +26.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances27.3%
Battlefield
48.5%
Graveyard
6.1%
Exile
18.2%
Hand
Commanders that played this card
in tracked games-
1
Anikthea, Hand of Erebos
13 decks
-
2
Narci, Fable Singer
12 decks
-
3
Garnet, Princess of Alexandria
7 decks
-
4
Tom Bombadil
6 decks
-
5
Sephara, Sky's Blade
5 decks
-
6
Yume, Chronicler of Valor
4 decks
-
7
Black Widow, Agile Avenger
2 decks
-
8
Gluntch, the Bestower
2 decks
-
9
Sigurd, Jarl of Ravensthorpe
2 decks
-
10
Tataru Taru
2 decks
Card text
Love Song of Night and Day
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Create a 1/1 white Bird creature token with flying.
III — Put a +1/+1 counter on each of up to two target creatures.
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Eli Minaya
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.