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Part of Commander Masters
·
Creature — Human Artificer
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Loyal Apprentice
3%
Live Inclusion
Times Brought
614
Decks Running
337
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=93
2%
T1
20%
T2
18%
T3
14%
T4
10%
T5
26%
T6-9
10%
T10+
Median
4
P25
3
· P75
6
· max
17
On curve
23%
(19 / 93 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
615 brought · 311 playersBrought to game
615
Ever drawn
125
Reached battlefield
93
Still on board at game end
46
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.1pp
Players who cast this card win 36% of the time (n=89) , vs 19% when it never left the library (n=424).
When players drew this card but left it in hand, they won 23% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.9pp; 95% confidence interval +8.1pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
139 instances5.0%
Library
33.1%
Battlefield
33.8%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
27 decks
-
2
Arabella, Abandoned Doll
23 decks
-
3
Caesar, Legion's Emperor
22 decks
-
4
Ragost, Deft Gastronaut
22 decks
-
5
Sonic the Hedgehog
20 decks
-
6
Zurgo Stormrender
19 decks
-
7
Shadow the Hedgehog
16 decks
-
8
Dr. Madison Li
13 decks
-
9
Goro-Goro and Satoru
10 decks
-
10
Saheeli, Radiant Creator
10 decks
Card text
Loyal Apprentice
Creature — Human Artificer
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
2 / 1
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
·
Illustrated by Joe Slucher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.