collections_bookmark Part of Marvel Super Heroes
Luke Cage, Hero for Hire card art
Live Play Data

Luke Cage, Hero for Hire

{2} {R} {R} · Legendary Creature — Human Mercenary Hero · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
139
Decks Running
61
Median Cast Turn
—
Drawn → Played
62%
Format

First-cast turn

n=16

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

139 brought · 61 players
Brought to game
139
Ever drawn
26
Reached battlefield
16
Still on board at game end
13
≥ -5.8pp

Players who cast this card win 27% of the time (n=16) , vs 11% when it never left the library (n=105).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.1pp; 95% confidence interval -5.8pp to +36.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

27 instances
48.1%
Battlefield
18.5%
Graveyard
3.7%
Exile
29.6%
Hand

Commanders that played this card

in tracked games
Card text
Luke Cage, Hero for Hire card

Luke Cage, Hero for Hire

{2} {R} {R}
Legendary Creature — Human Mercenary Hero
Trample At the beginning of combat on your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
4 / 4
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Mateus Manhanini

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.