Lurking Predators
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Lurking Predators
Final zone distribution
66 instancesCommanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
38 decks
-
2
Gishath, Sun's Avatar
31 decks
-
3
Pantlaza, Sun-Favored
12 decks
-
4
Kona, Rescue Beastie
7 decks
-
5
Atla Palani, Nest Tender
6 decks
-
6
Maular, the Next Evolution
5 decks
-
7
The Ur-Dragon
5 decks
-
8
Omnath, Locus of Mana
3 decks
-
9
Radagast of Rhosgobel
3 decks
-
10
Raph & Mikey, Troublemakers
3 decks
The "good card" funnel
348 brought · 164 playersOnce cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=26) , vs 26% when it never left the library (n=218).
When players drew this card but left it in hand, they won 27% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -7.0pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.