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Part of Marvel Super Heroes
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Legendary Artifact Creature — Villain
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Marvel Super Heroes Commander (MSC)
Live Play Data
M.O.D.O.K., Evil Intellect
0%
Live Inclusion
Times Brought
142
Decks Running
67
Median Cast Turn
7.0
Drawn → Played
63%
Format
First-cast turn
n=20
0%
T1
0%
T2
5%
T3
15%
T4
5%
T5
55%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
25%
(1 / 20 cast on T5)
The "good card" funnel
142 brought · 65 playersBrought to game
142
Ever drawn
32
Reached battlefield
20
Still on board at game end
12
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.2pp
Players who cast this card win 26% of the time (n=19) , vs 18% when it never left the library (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.9pp; 95% confidence interval -12.2pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
37 instances2.7%
Library
32.4%
Battlefield
24.3%
Graveyard
18.9%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
29 decks
-
2
Thanos, the Mad Titan
9 decks
-
3
Baron Helmut Zemo
3 decks
-
4
Doctor Doom
3 decks
-
5
Ultron, Unlimited
3 decks
-
6
Loki, the Deceiver
2 decks
-
7
Norman Osborn // Green Goblin
2 decks
-
8
Citizen V, Helmut Zemo
1 decks
-
9
Doctor Octopus, Master Planner
1 decks
-
10
Dr. Eggman
1 decks
Card text
M.O.D.O.K., Evil Intellect
Legendary Artifact Creature — Villain
Flying
Whenever you draw your second card each turn, target opponent sacrifices a nontoken creature of their choice.
3 / 5
Marvel Super Heroes Commander (MSC)
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Rare
·
Illustrated by Kieran Yanner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.