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Part of Marvel Super Heroes
·
Legendary Creature — Human Villain
·
Marvel Super Heroes (MSH)
Card Preview
Madame Hydra
1%
Decklist Inclusion
Times Brought
252
Decks Running
139
In Decks
663
Decklist Inclusion
1%
Format
Card text
Madame Hydra
Legendary Creature — Human Villain
Whenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)
2 / 3
Marvel Super Heroes (MSH)
·
Uncommon
·
Illustrated by Pauline Voss
Final zone distribution
61 instances1.6%
Library
37.7%
Battlefield
34.4%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
103 decks
-
2
Thanos, the Mad Titan
13 decks
-
3
Loki, the Deceiver
12 decks
-
4
Madame Hydra
5 decks
-
5
Norman Osborn // Green Goblin
3 decks
-
6
Bullseye, Death Dealer
1 decks
-
7
Marchesa, the Black Rose
1 decks
-
8
Perrie, the Pulverizer
1 decks
-
9
Super-Skrull
1 decks
The "good card" funnel
252 brought · 129 playersBrought to game
252
Ever drawn
52
Reached battlefield
36
Still on board at game end
23
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.4pp
Players who cast this card win 21% of the time (n=32) , vs 15% when it never left the library (n=151).
Observed gap +5.9pp; 95% confidence interval -8.4pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
8%
T2
11%
T3
14%
T4
8%
T5
47%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
15
On curve
33%
(5 / 36 cast on T4)
Cast same turn as drawn
22%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.