Live Play Data
Maddening Cacophony
2%
Live Inclusion
Times Brought
1074
Decks Running
475
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=133
2%
T1
1%
T2
3%
T3
6%
T4
11%
T5
72%
T6-9
6%
T10+
Median
7
P25
6
· P75
8
· max
17
On curve
2%
(1 / 133 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
1074 brought · 424 playersBrought to game
1074
Ever drawn
220
Reached battlefield
133
Still on board at game end
14
≥ -2.1pp
Players who cast this card win 21% of the time (n=126) , vs 16% when it never left the library (n=680).
When players drew this card but left it in hand, they won 13% (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -2.1pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
275 instances4.0%
Library
5.1%
Battlefield
56.7%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
62 decks
-
2
The Mindskinner
44 decks
-
3
The Wise Mothman
43 decks
-
4
Hope Estheim
40 decks
-
5
Umbris, Fear Manifest
39 decks
-
6
Bruvac the Grandiloquent
37 decks
-
7
Phenax, God of Deception
29 decks
-
8
Homer, the Hermit
22 decks
-
9
Jodah, the Unifier
18 decks
-
10
Saruman of Many Colors
16 decks
Card text
Maddening Cacophony
Sorcery
Kicker 
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Zendikar Rising (ZNR)
·
Rare
·
Illustrated by Magali Villeneuve
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.