Card Preview
Maddening Cacophony
Times Brought
407
Decks Running
201
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Maddening Cacophony
Sorcery
Kicker 
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Zendikar Rising (ZNR)
·
Rare
·
Illustrated by Magali Villeneuve
Final zone distribution
102 instances2.0%
Library
15.7%
Battlefield
52.9%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
24 decks
-
2
The Wise Mothman
24 decks
-
3
Umbris, Fear Manifest
22 decks
-
4
Bruvac the Grandiloquent
18 decks
-
5
The Mindskinner
17 decks
-
6
Hope Estheim
13 decks
-
7
Phenax, God of Deception
10 decks
-
8
Jodah, the Unifier
8 decks
-
9
Lord Xander, the Collector
6 decks
-
10
Homer, the Hermit
5 decks
The "good card" funnel
407 brought · 191 playersBrought to game
407
Ever drawn
86
Reached battlefield
60
Still on board at game end
16
≥ -2.8pp
Players who cast this card win 29% of the time (n=48) , vs 24% when it never left the library (n=234).
When players drew this card but left it in hand, they won 10% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -2.8pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=60
0%
T1
5%
T2
7%
T3
10%
T4
23%
T5
47%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
5%
(3 / 60 cast on T2)
Cast same turn as drawn
30%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.